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Downloads: Battlefield Series: Official - Battlefield 1942 v1.4 Patch (from v1.31)


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Battlefield 1942 v1.4 Patch (from v1.31)

This update for BF1942 includes a host of bug fixes and adds a range of new features and improvements. This incremental update requires an existing installation of BF1942 v1.31.

Author: EA GAMES
Date Added: 12 Jun 2003, 12:24 p.m.
Downloads: 9992
File Size: 28.14 MB (29512118 bytes)
Download Time: Approx. 15 mins at 256 kbit/s

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Readme

Battlefield 1942(tm) v1.4
Read Me File
June 9, 2003

Patch 1.4

NETWORK/SERVER

New Feature

  • Improved CRC content checking which allows the server administator the option to include client side modifications but still block client side cheats.
  • Added ability to reserve slots with a password. -Added spawn points for some airfields.
CLIENT FIXE

New Feature

  • The console command Soldier.CameraShakeFactor 1.0> toggles the camera shake in 1st person on/off.
  • Two new weapons replacing earlier weapons used in the game
    • Type 99- Japanese Assault rifle
    • DP 1928- Russian Assault rifle
Improvement of game feeling

  • Slight delays when turning, jumping and pulling out new weapons for a smoother and tighter experience.
  • Recoil animations changed.
  • Improved Death Cam: can now be configured to disable `Reveal Killer' mode.
Gameplay Fixe

  • AA Guns do not cause splash damage when hitting sandbags.
  • Mines now detonate when vehicles go in reverse over them.
  • Infantry can now aim a full 180 degrees up and down in the 1st person view.
  • Camera shakes when firing weapons mounted on vehicles.
  • A pixel added to the center of the cross hair (server option).
  • Disabled ability to repair land-based vehicles in hangars.
  • Rear gunner for Stuka/SBD/Ai-chi-val now have cross hair.
  • Default mouse sensitivity raised for air controls. (You need to revert to default input settings once for this to take effect.)
  • Added friendly mine indicators to HUD and mini-map.
  • Increased bayonette damage to cause instant kill.
  • Machine guns on Japanese destroyers don't run out of ammo anymore.
  • Deviation time goes back to normal after running faster.
  • Archival in Wake Island CTF spawns in with full health again.
  • Less damage to planes from stationary machineguns.
  • Road to Rome bombers re-balanced.
Graphical Improvement

  • New and improved parachute landing animation in 1st person view.
  • Lightmaps on ships implemented.
  • Increased visual effect for AA-gun airplane hits.
  • Improved hit particle effect when shooting at infantry.
  • Road to Rome british soldiers get the Sten Gun.
  • Faulty Defgun death effect fixed.
  • Fixed a bug with B17 flaps that caused them not to appear on clients.
  • Bazooka/Panzerschrek smoke trails changed.
Optimization

  • Improved precaching when loading maps, reducing stalls when new objects are loaded in during game.
Menu

  • Scoreboard now shows current server's name, IP address and Map name.
  • Scoreboard now lists player ID for all players.
  • Buddylist is now saved to profile and retained between maps.
  • Text messages and kill messages from buddies are color coded green.



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