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Half-Life Small 1.1.0.8 - 1.1.0.9 Update (English)

Half-Life v1.1.0.9 (English) small update. This file will update your copy of Half-Life to v1.1.0.9. Requires an existing installation of Half-Life at v1.1.0.8.
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Author: |
Valve Software |
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Date Added: |
25 Apr 2002, 6:00 a.m. |
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Downloads: |
47165 |
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File Size: |
11.67 MB (12239022 bytes) |
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Download Time: |
Approx. 6 mins at 256 kbit/s |
Readme
v1.1.0.9
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[4.24.02]
Changes/Additions:
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- Added Anti-Cheat protection.
- User Interface redone for HLTV.
- Added cheering to HLTV.
- Muting a player in the scoreboard will also mute their text messages.
- Steam beta clients and non-Steam clients can play together on the same server now.
- Voice communication uses DirectSound by default now.
- Added player ID to Half-Life DM.
- Added chat flood protection to HLDM.
- Added logging of fatal Sys_Error server shutdowns.
- Dedicated servers (Win32 + Linux) now default to 32MB heapsize.
- Improved dedicated server FPS (sys_ticrate) accuracy in Windows NT/2K/XP and Linux.
New CVARS:
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"sv_send_logos"
when "sv_allowdownloads" is set to 1, this cvar will control whether custom logos are propagated to clients
default: 1
"sv_send_resources"
when "sv_allowdownloads" is set to 1, this cvar will control whether resources are propagated to clients
default: 1
Bug Fixes:
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- Fixed bogus \Save directory being created when you ran Half-Life.
- Fixed filter logic in the launcher.
- Fixed bug where clients couldn't connect to server side only MODs.
- Fixed bug where you could "kill" the HLTV entity in Half-Life DM.
- Fixed AddIP command.
- Fixed crash when a func_breakable triggers a trigger_counter.
- Fixed Egon gun beam problem in Half-Life DM.
- Fixed Tau cannon prediction problem.
- Fixed fog messing Additive sprites.
- Fixed Alien Grunts not making any attack sounds.
- Fixed Egon's beam looking yellow in sofware mode.
- Removed "friends" connectionless packet query.
- Fixed "bad address type" fatal server error (caused by clients with long names).
- Fixed "condump" so the output won't overwrite previous files.
- Fixed "cvarlist" so the output won't overwrite previous files.
- Fixed rcon_port and rcon_address so they can be set manually by the player to rcon a server.
- Fixed server shutdowns related to using bots.
