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Downloads: Half-Life: Mods: Counter-Strike - Counter-Strike v1.1 (Upgrade) RETAIL


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Counter-Strike v1.1 (Upgrade) RETAIL

This file will upgrade the RETAIL version of Counter-Strike to version 1.1. (Requires the standalone CS v1.0 retail product.)

Author: CS Team
Date Added: 15 Mar 2001, 1:02 p.m.
Downloads: 18625
File Size: 19.32 MB (20254461 bytes)
Download Time: Approx. 11 mins at 256 kbit/s

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Readme

Warning: This file is for owners of the boxed retail standalone Counter-Strike product only. Separate CS 1.1 Mod Upgrade and CS 1.1 Mod Full Install files are available for Half-Life users.

v1.1
-----
[3.13.01]

Changes/Additions:
------------------
- Added spectator mode -- allow_spectators (0/1)
- Terrorist bomb backpack re-added
- Upgraded player models to 512X512 textures
- CT defuse kit pack re-added
- Made jumping while shooting more inaccurate w/ submachineguns
- Took out sniper crosshair when zoomed out
- AWP leg shots now non-lethal
- Swimming animation added to models
- Status bar text uses team colors
- All CS Strings localized to titles.txt
- Added option to take "end game" screenshot
- Length of MOTD increased to 1536
- Added cs_thunder, de_vertigo, de_inferno, de_dust2 & de_rotterdam
- Upgraded de_dust de_cbble, de_vegas, de_aztec, cs_office, cs_siege, & cs_italy
- Logic used to cycle the map has been changed. The map will cycle if one of three conditions has been met: "mp_timelimit" has been met, "mp_winlimit" rounds have been won by one of the teams, or "mp_maxrounds" have been played.
- Fixed many cheats
- Changed logging format to meet the standard @:
http://www.hlstats.org/logs/
Several events have been added to the logs:
a) "Begin_Bomb_Defuse_Without_Kit"
b) "Begin_Bomb_Defuse_With_Kit"
c) "Spawned_With_The_Bomb"
d) "Dropped_The_Bomb"
e) "Got_The_Bomb"
f) "Became_VIP"
g) "Escaped_As_VIP"
h) "Round_Start"
i) "Round_End"


Bug Fixes:
----------
- "Out of ammo" hint message fixed
- "Punished for tk" hint message fixed
- "Through floor" death animation fixed

New/Changed CVARS:
------------------

mp_playerid
Toggles what information players see in the status bar
0 everyone: players see all names listed in the status bar (with appropriate team colors)
1 team only: players only see names for their teammates and hostages in the status bar
2 off: players do not see any names in the status bar (hostages included)
0 is the default


mp_fadetoblack (overrides mp_forcechasecam)
0 nothing
1 player's screen fades to black for the remainder of the round when he dies
(hud still works normally so player can chat and see the scores, etc.)
0 is the default


mp_forcechasecam
0 free to spectate anyone when player dies
1 only allowed to spectate player's own team when player dies
2 not allowed to spectate anyone...player's view stays where the player dies
0 is the default


mp_buytime (float)
Can now designate the desired amount of buy time for each round
min buy time is .5 minutes
no max buy time
Example: mp_buytime 1.8 // 108 seconds of buy time
1.5 min is the default (CS 1.0 buy time)


mp_roundtime (float)
Changed to support partial minutes
min round time is 1 min
max round time is 9 min
Example: mp_roundtime 1.3 // 78 seconds
5 min is the default (CS 1.0 round time)


mp_winlimit
Will cycle the map after one team reaches this many wins
0 is the default (no win limit)


mp_timelimit (float)
Fixed to support 0 (no time limit)
Example: mp_timelimit 17.2 // 17 minutes 12 seconds
0 is the default


allow_spectators
0 Do not allow spectators
1 Allow spectators


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