Career season stats were not being correctly displayed
Purse payout adjustments for season tournaments so that the top positions get a better percentage of the winnings
Match play crash when a match had been closed out
Pairing shell lock-up on some systems when changing the number of players per group
Side games points were incorrectly awarded for skins, greenies, and longest drives
Players with negative amounts of online side bet points were not eligible for playing in tournaments or regular games
Sound problem on Windows2000 that would cause longer duration sounds to play incorrectly
Printed scorecard columns were misaligned
Golfball was not correctly lined up with club face when using irons
Driving distance average for computer players' season stats was incorrectly calculated
Handicaps were quickly diminishing to 0 due to incorrect course difficulty calculation
Some 3D structures were not being shown when placed on the course landplot
Drop sometimes placed players 4 feet up in the air
Custom courses that did not have all 18 holes pin/tee positions defined would cause a crash when loading the course
Choosing "Back 9" and playing with a list of computer players would cause incorrect scores to be posted (unviewed players were starting on hole 9 instead of 10).
Skins amount was incorrect for any holes during sudden death (carry over on the last hole)
Printed scorecards had formatting problems
Scramble, Greensome, and Bloodsome types of play would give incorrect shot selections for online games
Improvements:
Computer player short game
Computer player shots have draws and fades
Ball physics have been tuned to make the "Very Dry", "Dry", "Moist", and "Wet" green conditions less extreme
Putting average for player and season stats shows two decimal precision
Pin positions change for each round of a season event
Mechanism for detecting uninstalled libraries has been modified to prevent some of the confusion and instability that these could cause in the architect program
Drops that result in unplayable lies allow a re-drop (and place if necessary)
Disabled text on game settings screen contrasts better against the green background
Ability to choose from the Pairing Screen which group of computer players to watch when no human opponents are present, default is the group with the lowest scores rather than the previous highest scores group. Choosing "None" will simulate the scores for the round.